SOCOM 3: U.S. Navy SEALs Cover

IGDB / 8241

SOCOM 3: U.S. Navy SEALs

2005 71 / 100 Shooter Strategy Tactical
The Socom series continues with a single player campaign. 32 player capability is added to the online experience. The series is still about protecting America against urban and rural warfare. Three new AOs are included in this game: Morocco, Poland, and Bangladesh. Maps are 5 to 6 times larger than the last game. Multiple save points have been included. Vehicles can be driven by players and AI. The new weapon customi Show full summary

The Socom series continues with a single player campaign. 32 player capability is added to the online experience. The series is still about protecting America against urban and rural warfare. Three new AOs are included in this game: Morocco, Poland, and Bangladesh. Maps are 5 to 6 times larger than the last game. Multiple save points have been included. Vehicles can be driven by players and AI. The new weapon customization allows 30 different weapons and attachments. The new TCA system allows the player to quickly give a command.

World design Nicht eindeutig GameplayStealth GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about SOCOM 3: U.S. Navy SEALs: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Socom series continues with a single player campaign. 32 player capability is added to the online experience. The series is still about protecting America against urban and rural warfare. Three new AOs are included in this game: Morocco, Poland, and Bangladesh. Maps are 5 to 6 times larger than the last game. Multiple save points have been included. Vehicles can be driven by players and AI. The new weapon customization allows 30 different weapons and attachments. The new TCA system allows the player to quickly give a command.

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Game profile / Plain language

SOCOM 3: U.S. Navy SEALs: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Zipper Interactive
Publisher
Sony Computer Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action, Stealth, Warfare
03
Wo & wann

Platform releases

  • PlayStation 2 Apr 21, 2006
  • PlayStation 2 Oct 11, 2005

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