Prince of Persia: Warrior Within Cover

IGDB / 837

Prince of Persia: Warrior Within

2004 81 / 100 Adventure Hack and slash/Beat 'em up Platform
Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow Show full summary

Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them.

World design Nicht eindeutig ExperienceChoices GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Set seven years after the events of Prince of Persia: The Sands of Time, the Prince finds himself constantly hunted by a terrible beast known as the Dahaka. The Prince seeks counsel from an old wise man who explains that whoever releases The Sands of Time must die. Because the Prince escaped his fate, it is the Dahaka's mission as guardian of the Timeline to ensure that he dies as he was meant to. The old man also tells of the Island of Time, where the Empress of Time first created the Sands. The Prince sets sail for the Island in an attempt to prevent the Sands from ever being created, an act he believes will appease the Dahaka. After a battle at sea with an enemy force led by a mysterious woman in black capsizes the Prince's ship, the Prince washes ashore unconsciously onto the Island of Time. He later awakens and chases the woman in black through the Empress of Time's fortress into a Show full description

Set seven years after the events of Prince of Persia: The Sands of Time, the Prince finds himself constantly hunted by a terrible beast known as the Dahaka. The Prince seeks counsel from an old wise man who explains that whoever releases The Sands of Time must die. Because the Prince escaped his fate, it is the Dahaka's mission as guardian of the Timeline to ensure that he dies as he was meant to. The old man also tells of the Island of Time, where the Empress of Time first created the Sands. The Prince sets sail for the Island in an attempt to prevent the Sands from ever being created, an act he believes will appease the Dahaka. After a battle at sea with an enemy force led by a mysterious woman in black capsizes the Prince's ship, the Prince washes ashore unconsciously onto the Island of Time. He later awakens and chases the woman in black through the Empress of Time's fortress into a portal that transports the two into the past. The Prince saves a woman named Kaileena from being killed by the woman in black, whose name is Shahdee. Unable to grant the Prince an audience with the Empress of Time, who is busy preparing to create the Sands, Kaileena instead tells him how to unlock the door to the throne room in which the Empress resides. The Prince makes his way through the fortress, utilizing the sand portals to travel back and forth between the past and present, and narrowly escapes several encounters with the Dahaka, who he discovers cannot pass through water. The Prince activates the mechanisms in the two towers of the fortress - the Garden Tower and the Mechanical Tower - that serve as locks to the door. He returns to the throne room only to discover that Kaileena is actually the Empress of Time herself, who has foreseen in the Timeline that the Prince will kill her and who has decided to attempt to defy her fate, just as the Prince is doing. A battle ensues and the Prince proves victorious; he kills Kaileena and returns to the present. What lies ahead is the most dramatic Twist in the Prince's life, and He starts believing the priest who told him "You cant change your Fate! No Man Can.." But Prince is not going to give up that easily.

ExperienceChoices GameplayCombat-focused GenreAdventure GenreHack and slash/Beat 'em up GenrePlatform ThemeAction Traitachievements Traitacrobatics Traitaction-adventure Traitadapted to - movie Traitancient curse Traitartificial intelligence Traitbacktracking Traitbafta games award Traitbink video Traitboss fight Traitbritish accent Traitbullet time Traitcanonical death Traitcliffhanger Traitdark second act Traitdeath Traitdual wielding Traitfate Traitfemale antagonist Traitfreeform combat Traitgames on demand Traitgravity Traitgreatest hits Traitgroundhog day scenario Traitinteractive achievement awards 2005 Traitislam Traitlicensed soundtrack Traitmale protagonist Traitmotion capture animation Traitmultiple endings Traitmythology Traitnot-so-bad guys Traitoriginal soundtrack release Traitparkour Traitplaystation trophies Traitpolygonal 3d Traitprince Traitreal-time combat Traitrock music Traitroyalty Traitsave point Traitsequel Traitsingle-player only Traitslow-motion Traitsteam Traitsuper speed Traitsword & sorcery Traitthrowing weapons Traittime manipulation Traittime paradox Traittime rewind Traittime stopping Traittime travel Traittragic hero Traittraps Traittrilogy Traitvoice acting Traitwall jump Traitwasd movement Traitxbox controller support for pc

Watch / Trailer

Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ubisoft Montreal
Publisher
Ubisoft Entertainment
Franchise
Prince of Persia
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 21, 2008
  • Nintendo GameCube Dec 03, 2004
  • iOS Jun 03, 2010
  • PC (Microsoft Windows) Dec 03, 2004
  • PlayStation 2 Dec 03, 2004
  • PC (Microsoft Windows) Nov 30, 2004
  • PlayStation 2 Oct 13, 2005
  • Xbox Nov 30, 2004
  • PlayStation 2 Nov 30, 2004
  • Nintendo GameCube Nov 30, 2004
  • Xbox Dec 03, 2004

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