Anstoß 2 Cover

IGDB / 85725

Anstoß 2

1997 Sport
In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this. The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens. Anstoss 2 specialized again completely in the job of the club manager. The developer Show full summary

In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this. The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens. Anstoss 2 specialized again completely in the job of the club manager. The developers took some of the weaknesses from Anstoss 1 and improved them. The opportunity to train in the 2nd Bundesliga and the then regional league (north, north-east, south, south-west) and in other countries (England, France, Italy, Spain) was particularly well received. In addition, the game was now playable indefinitely, which was very popular with the players. There was also a new game mode: "real managerial career". While in the soccer managers the player always had to choose his team himself before, when choosing this game mode, some rather weaker teams were thrown out with which the player could negotiate a coaching position. This game mode was seen as quite realistic and can be found in every competitive manager game these days.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Anstoß 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this. The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens. Anstoss 2 specialized again completely in the job of the club manager. The developers took some of the weaknesses from Anstoss 1 and improved them. The opportunity to train in the 2nd Bundesliga and the then regional league (north, north-east, south, south-west) and in other countries (England, France, Italy, Spain) was particularly well received. In addition, the game was now playable indefinitely, which was very popular with the players. There was also a new game mode: "real managerial career". While in the soccer managers the player always had to choose h Show full description

In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this. The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens. Anstoss 2 specialized again completely in the job of the club manager. The developers took some of the weaknesses from Anstoss 1 and improved them. The opportunity to train in the 2nd Bundesliga and the then regional league (north, north-east, south, south-west) and in other countries (England, France, Italy, Spain) was particularly well received. In addition, the game was now playable indefinitely, which was very popular with the players. There was also a new game mode: "real managerial career". While in the soccer managers the player always had to choose his team himself before, when choosing this game mode, some rather weaker teams were thrown out with which the player could negotiate a coaching position. This game mode was seen as quite realistic and can be found in every competitive manager game these days.

1 weitere Tags
Traitsoccer manager

Game profile / Plain language

Anstoß 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Ascaron
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 1997

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