The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
IGDB / 862
Sam & Max: Save the World
The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attemp Vollständige Kurzbeschreibung anzeigen
The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.
Detailanalyse / Spielprofil
Alles über Sam & Max: Save the World: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
30 weitere Tags
Medien / Screenshots
Sam & Max: Save the World Screenshots und Spielewelt
Ansehen / Trailer
Trailer
Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.
Spielprofil / Klartext
Sam & Max: Save the World: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Telltale Games
- Herausgeber
- JoWooD Productions Software, The Adventure Company
- Franchise
- Sam & Max
Spielprofil
- Modi
- Single player
- Perspektive
- Text, Third person
- Themen
- Comedy, Mystery
Plattform-Veröffentlichungen
- Xbox 360 Jun 17, 2009
- PC (Microsoft Windows) Jul 18, 2007
- Wii Oct 07, 2008
- Wii Oct 15, 2008
Offizielle & externe Links
Preise / Shops
Sam & Max: Save the World Preise und Angebote vergleichen
Preise beeinflussen niemals die Trefferrangfolge.
Kinguin
PC · Digital Key · Eigener Preisindex
Eneba
PC · Digital Key · Eigener Preisindex
K4G
PC · Digital Key · Eigener Preisindex
GOG
GOG.comPC · Digital · PC · Eigener Preisindex
Setze einzelne Preisfilter zurück oder zeige wieder alle Aktivierungsplattformen.
Region, Edition, Gebühren und Verfügbarkeit beim Händler prüfen.
Shop-Abdeckung
Alle unterstützten Preisquellen
Aktuelle Preise, letzte bekannte Preise und der Prüfstatus jeder Quelle.
Offizielle Shops
Auf der Originalplattform prüfen
Codes, Handel & physische Versionen
Alle weiteren relevanten Shops
Durchsuche weitere Shops gezielt nach dem ausgewählten Spiel.
Physische Shop-Suche