Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
IGDB / 8696
Take No Prisoners
Take No Prisoners is a 1997 game set in a post-apocalyptic Texas; with the main character, Slade, given the mission to retrieve an object from the center of a small town. Slade, having to battle past the cities violent inhabitants, manages to retrive the object and escape the city alive.
Deep dive / Spielprofil
Everything about Take No Prisoners: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Take No Prisoners screenshots and game world
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Trailer
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Game profile / Plain language
Take No Prisoners: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Raven Software
- Publisher
- Red Orb Entertainment
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Bird view / Isometric
- Themes
- Action, Science fiction
Platform releases
- PC (Microsoft Windows) Sep 30, 1997
- PC (Microsoft Windows) 1997
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