Tilk Cover

IGDB / 92108

Tilk

1997 Adventure Role-playing (RPG) Tactical
Tilk: Aoi Umi kara Kita Shōjo is an adventure game in chapters with tactical-style battle sequences. Each chapter consists of a sequence of side-view dialogue sequences in which the characters interact and converse automatically. Player interaction is limited to occasional dialogue choices which will affect the story's progression. Each chapter may also contain one or more battle sequences in which the group of kids Show full summary

Tilk: Aoi Umi kara Kita Shōjo is an adventure game in chapters with tactical-style battle sequences. Each chapter consists of a sequence of side-view dialogue sequences in which the characters interact and converse automatically. Player interaction is limited to occasional dialogue choices which will affect the story's progression. Each chapter may also contain one or more battle sequences in which the group of kids fight against other kids or against monsters. These are turn-based top-down tactical battles in the vein of Shining Force where the player controls each member of the party individually.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Tilk: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Billy is a young boy who lives in a village on the island of Tilk. He and his friends have a secret hideout, and they have grand make-believe adventures as a group. But one day, a mysterious young girl named Silky appears on the island, and it seems that Billy and his friends may be embarking on an adventure for real now.

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Traitanime Traitbackwards compatibility Traitdigital distribution Traitjapan only Traitplaystation network Traitplaystation tv support Traitpsone classics

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Tilk: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
TGL
Publisher
TGL, ENTERGRAM
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Fantasy, Kids
03
Wo & wann

Platform releases

  • PlayStation Apr 25, 1997
  • Sega Saturn Dec 23, 1997
  • PlayStation Portable Apr 22, 2009
  • PlayStation 3 Apr 22, 2009

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