Massive Assault: Phantom Renaissance Cover

IGDB / 9380

Massive Assault: Phantom Renaissance

2005 63 / 100 Strategy Turn-based strategy (TBS)
Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and har Vollständige Kurzbeschreibung anzeigen

Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and hard to master one and in many respects rejuvenating turn-based genre.

Weltdesign Nicht eindeutig SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Massive Assault: Phantom Renaissance: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Massive Assault: Phantom Renaissance is the sequel to highly acclaimed turn-based strategy game Massive Assault. Massive Assault: Phantom Renaissance features a renewed global conflict between the Free Nations Union and Phantom League in distant space colonies. The game is based on the Massive Assault’s original "Secret Allies" concept, acknowledged by the press and the players as innovative and easy to learn and hard to master one and in many respects rejuvenating turn-based genre.

4 weitere Tags
Merkmalfuturistic Merkmalfuturistic warfare Merkmalmech Merkmalturn-based

Spielprofil / Klartext

Massive Assault: Phantom Renaissance: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Wargaming.net
Herausgeber
Virtual Programming, DreamCatcher Interactive, Wargaming.net
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Bird view / Isometric, Third person
Themen
Science fiction, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • Mac Jul 13, 2006
  • PC (Microsoft Windows) Mar 03, 2005
  • iOS Oct 28, 2014
  • PC (Microsoft Windows) Jun 24, 2005

Preise / Shops

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