Zill O'll Cover

IGDB / 94007

Zill O'll

1999 Role-playing (RPG)
Zill O'll is a nonlinear fantasy role-playing game set on the continent of Vyashion. Following the fall of Emperor Balor, a fragile peace settles over the land as a new threat begins to emerge with the awakening of the Dragon King. Players create their own protagonist and choose from different starting scenarios before setting out on an open-ended adventure. The game's free-scenario system allows events to unfold acc Show full summary

Zill O'll is a nonlinear fantasy role-playing game set on the continent of Vyashion. Following the fall of Emperor Balor, a fragile peace settles over the land as a new threat begins to emerge with the awakening of the Dragon King. Players create their own protagonist and choose from different starting scenarios before setting out on an open-ended adventure. The game's free-scenario system allows events to unfold according to the player's actions and the passage of time, affecting relationships, the fate of major characters, political conflicts and the eventual ending. Combat is turn-based, while character development revolves around the game's Soul system.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Zill O'll: story and gameplay

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Story & context

Zill O'll is a nonlinear fantasy role-playing game set on the continent of Vyashion. Following the fall of Emperor Balor, a fragile peace settles over the land as a new threat begins to emerge with the awakening of the Dragon King. Players create their own protagonist and choose from different starting scenarios before setting out on an open-ended adventure. The game's free-scenario system allows events to unfold according to the player's actions and the passage of time, affecting relationships, the fate of major characters, political conflicts and the eventual ending. Combat is turn-based, while character development revolves around the game's Soul system.

Game profile / Plain language

Zill O'll: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Koei
Publisher
Koei
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Fantasy
03
Wo & wann

Platform releases

  • PlayStation Oct 07, 1999

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