Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In some missions there are also additional goals like rescuing people or protecting certain buildings. The player also has to watch his budget. To accomplish his goals the player has different units at his disposal, e.g. firefighters, bulldozers or helicopters for transportation. Similar to other real-time strategy games there is a base were all units are built. The mouse is used to mark and move units; all other orders have to be chosen from context menus.
IGDB / 94915
Wildfire
Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In Show full summary
Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In some missions there are also additional goals like rescuing people or protecting certain buildings. The player also has to watch his budget. To accomplish his goals the player has different units at his disposal, e.g. firefighters, bulldozers or helicopters for transportation. Similar to other real-time strategy games there is a base were all units are built. The mouse is used to mark and move units; all other orders have to be chosen from context menus.
Deep dive / Spielprofil
Everything about Wildfire: story and gameplay
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Wildfire screenshots and game world
Game profile / Plain language
Wildfire: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Cat Daddy Games
- Publisher
- Frogster Interactive Pictures, 1C Company, Take-Two Interactive
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric, Third person
- Themes
- Nicht angegeben
Platform releases
- PC (Microsoft Windows) 2005
- PC (Microsoft Windows) May 05, 2006
- PC (Microsoft Windows) Oct 07, 2004
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