Wildfire Cover

IGDB / 94915

Wildfire

2004 Strategy
Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In Vollständige Kurzbeschreibung anzeigen

Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In some missions there are also additional goals like rescuing people or protecting certain buildings. The player also has to watch his budget. To accomplish his goals the player has different units at his disposal, e.g. firefighters, bulldozers or helicopters for transportation. Similar to other real-time strategy games there is a base were all units are built. The mouse is used to mark and move units; all other orders have to be chosen from context menus.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Wildfire: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Wildfire is another game were the player takes control of the local firefighting forces. In comparison to its competitors, e.g. the Emergency series, this game focuses on wildfires instead of a urban environment. Because the fires spread quickly the main concern is not to extinguish it but to cut it off from fuel sources, e.g. with fire lanes or backburns. In general a mission is lost if the fire spreads too much. In some missions there are also additional goals like rescuing people or protecting certain buildings. The player also has to watch his budget. To accomplish his goals the player has different units at his disposal, e.g. firefighters, bulldozers or helicopters for transportation. Similar to other real-time strategy games there is a base were all units are built. The mouse is used to mark and move units; all other orders have to be chosen from context menus.

2 weitere Tags
Merkmalfirefighter Merkmalnatural disaster

Spielprofil / Klartext

Wildfire: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Cat Daddy Games
Herausgeber
Frogster Interactive Pictures, 1C Company, Take-Two Interactive
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric, Third person
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) 2005
  • PC (Microsoft Windows) May 05, 2006
  • PC (Microsoft Windows) Oct 07, 2004

Preise / Shops

Wildfire Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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