Sam & Max: The Devil's Playhouse Cover

IGDB / 9534

Sam & Max: The Devil's Playhouse

2010 73 / 100 Adventure Indie Point-and-click
Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, Show full summary

Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not Sleep

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Sam & Max: The Devil's Playhouse: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The game begins with a Twilight Zone-style narrator who tells to the audience that Sam & Max have come to learn of the "Toys of Power"- seemingly harmless toys that Max is able to use to perform various psychic abilities, such as teleportation and precognition. They first use the toys to stop the alien General Skun-ka'pe from destroying the city, who has come to Earth to seek out the Toys himself, and banish him back to the Penal Zone- an interdimensional prison that he escaped previously to the episode. During this mission, the Freelance Police encounter a cult of Mole Men who have been watching over a mysterious artifact called the Devil's Toybox that has been sitting in the basement of Sam and Max's office for quite some time. By watching some dusty film reels, they learn that their great-grandparents, Sameth and Maximus, were chosen by the cryptic Mr. Papierwaite to retrieve the Toyb Show full description

The game begins with a Twilight Zone-style narrator who tells to the audience that Sam & Max have come to learn of the "Toys of Power"- seemingly harmless toys that Max is able to use to perform various psychic abilities, such as teleportation and precognition. They first use the toys to stop the alien General Skun-ka'pe from destroying the city, who has come to Earth to seek out the Toys himself, and banish him back to the Penal Zone- an interdimensional prison that he escaped previously to the episode. During this mission, the Freelance Police encounter a cult of Mole Men who have been watching over a mysterious artifact called the Devil's Toybox that has been sitting in the basement of Sam and Max's office for quite some time. By watching some dusty film reels, they learn that their great-grandparents, Sameth and Maximus, were chosen by the cryptic Mr. Papierwaite to retrieve the Toybox from the Tomb of Sammun-Mak, an ancient Pharaoh. However, when they successfully recovered it, Papierwaite attempted to use Maximus' psychic powers and the Toybox to summon the Elder God, Yog-Soggoth, and bring about the end of the world. Sameth and Maximus managed to stop Mr. Papierwaite by tricking him into saying the summoning words himself and then tasked the Mole Men of the time with watching the Toybox in the basement under their office building (they were supposed to help, too, but were unintentionally killed by a protection spell).

GenreAdventure GenreIndie GenrePoint-and-click ThemeAction ThemeComedy ThemeMystery
33 weitere Tags
ThemeScience fiction Traitachievements Traitanthropomorphism Traitarcade cabinet Traitastral projection Traitbeen here before Traitbreaking the fourth wall Traitclone Traitcult Traitdeveloper commentary Traitdialogue trees Traitepisodic Traitgame reference Traithidden room Traitindie royale Traitmind control Traitone-handed gameplay Traitpax prime 2010 Traitplaying cards Traitplaystation network Traitplaystation now Traitplaystation plus Traitpresidential protagonist Traitprotagonist's name in the title Traitpsychic abilities Traitshape-shifting Traitsingle-player only Traitspaceship Traitsteam play Traitteleportation Traittentacles Traitunreliable narrator Traitvampire

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Sam & Max: The Devil's Playhouse: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Telltale Games
Publisher
Telltale Games
Franchise
Sam & Max
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Mystery, Science fiction
03
Wo & wann

Platform releases

  • Mac Apr 15, 2010
  • iOS Apr 02, 2010
  • PC (Microsoft Windows) Apr 15, 2010
  • PlayStation 3 Apr 15, 2010
  • PlayStation 3 Jun 30, 2010

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