Magic Encyclopedia: Moon Light Cover

IGDB / 98153

Magic Encyclopedia: Moon Light

2009 Adventure Indie
Katrina is an apprentice sorcerer at the Magic School. One day, she receives a letter from her brother and fellow student Roger, describing his search for the missing Professor Frobos. Troubled by recurring nightmares, Katrina decides to follow her brother to aid the investigation and help elucidate the mysterious disappearance. Magic Encyclopedia: Moon Light follows the same basic design of its predecessor, mixing Show full summary

Katrina is an apprentice sorcerer at the Magic School. One day, she receives a letter from her brother and fellow student Roger, describing his search for the missing Professor Frobos. Troubled by recurring nightmares, Katrina decides to follow her brother to aid the investigation and help elucidate the mysterious disappearance. Magic Encyclopedia: Moon Light follows the same basic design of its predecessor, mixing hidden object and adventure gameplay mechanics. As the heroine, the player has to visit locations around the world, presented as a series of mostly static screens. The objective is to find and click on the scattered pieces of objects, to assemble and store them inside the inventory for later use. The bottom interface shows several segmented pictures of the broken objects, with each collected piece adding a new part and gradually reassembling them. The complete objects are stored in the inventory at the right side of the screen, from where they can be dragged and dropped on logical places on the scenery to solve puzzles. Some sections of the location have glimmering lights to indicate a zoomed view available, usually containing one of the missing pieces. The hint button shows the position of one of the hidden pieces, but takes some time to recharge after use. Some of the pieces can only be obtained after using an inventory tool or solving one of the puzzles. The puzzles take place on a separate screen, where some sort of mechanism has to be manipulated directly to solve it. These mini-games are varied, with logic puzzles about ordering cards, concentration, and other more original challenges. They can be skipped after a few minutes with the arrow button at the bottom.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Magic Encyclopedia: Moon Light: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Katrina is an apprentice sorcerer at the Magic School. One day, she receives a letter from her brother and fellow student Roger, describing his search for the missing Professor Frobos. Troubled by recurring nightmares, Katrina decides to follow her brother to aid the investigation and help elucidate the mysterious disappearance. Magic Encyclopedia: Moon Light follows the same basic design of its predecessor, mixing hidden object and adventure gameplay mechanics. As the heroine, the player has to visit locations around the world, presented as a series of mostly static screens. The objective is to find and click on the scattered pieces of objects, to assemble and store them inside the inventory for later use. The bottom interface shows several segmented pictures of the broken objects, with each collected piece adding a new part and gradually reassembling them. The complete objects are st Show full description

Katrina is an apprentice sorcerer at the Magic School. One day, she receives a letter from her brother and fellow student Roger, describing his search for the missing Professor Frobos. Troubled by recurring nightmares, Katrina decides to follow her brother to aid the investigation and help elucidate the mysterious disappearance. Magic Encyclopedia: Moon Light follows the same basic design of its predecessor, mixing hidden object and adventure gameplay mechanics. As the heroine, the player has to visit locations around the world, presented as a series of mostly static screens. The objective is to find and click on the scattered pieces of objects, to assemble and store them inside the inventory for later use. The bottom interface shows several segmented pictures of the broken objects, with each collected piece adding a new part and gradually reassembling them. The complete objects are stored in the inventory at the right side of the screen, from where they can be dragged and dropped on logical places on the scenery to solve puzzles. Some sections of the location have glimmering lights to indicate a zoomed view available, usually containing one of the missing pieces. The hint button shows the position of one of the hidden pieces, but takes some time to recharge after use. Some of the pieces can only be obtained after using an inventory tool or solving one of the puzzles. The puzzles take place on a separate screen, where some sort of mechanism has to be manipulated directly to solve it. These mini-games are varied, with logic puzzles about ordering cards, concentration, and other more original challenges. They can be skipped after a few minutes with the arrow button at the bottom.

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Traitcasual Traitmagic

Game profile / Plain language

Magic Encyclopedia: Moon Light: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
V-Games
Publisher
Big Fish Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jul 10, 2009
  • Nintendo DS Oct 14, 2010

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