SuperLite 1500 Series: The Curling Cover

IGDB / 98244

SuperLite 1500 Series: The Curling

1999 Sport
Software about throwing stones toward the circle drawn on the 40m destination, was reproduced sport "curling" to compete the distance of the stone from the center of the circle to pop. 6 Select the operation team from the team, equipped with a 1-player mode for the remaining 5 warfare team and brute force, the two battle mode you are making full use of intelligence and technology unfolds the offense and defense. You Show full summary

Software about throwing stones toward the circle drawn on the 40m destination, was reproduced sport "curling" to compete the distance of the stone from the center of the circle to pop. 6 Select the operation team from the team, equipped with a 1-player mode for the remaining 5 warfare team and brute force, the two battle mode you are making full use of intelligence and technology unfolds the offense and defense. You easily can enjoy a simple operability.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about SuperLite 1500 Series: The Curling: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Software about throwing stones toward the circle drawn on the 40m destination, was reproduced sport "curling" to compete the distance of the stone from the center of the circle to pop. 6 Select the operation team from the team, equipped with a 1-player mode for the remaining 5 warfare team and brute force, the two battle mode you are making full use of intelligence and technology unfolds the offense and defense. You easily can enjoy a simple operability.

8 weitere Tags
Traitanime Traitbackwards compatibility Traitdigital distribution Traitjapan only Traitplaystation network Traitplaystation tv support Traitpsone classics Traitvertical scrolling

Game profile / Plain language

SuperLite 1500 Series: The Curling: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Success
Publisher
Success, Hamster Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Kids, Non-fiction
03
Wo & wann

Platform releases

  • PlayStation Jul 01, 1999
  • PlayStation Portable Feb 01, 2011
  • PlayStation 3 Aug 25, 2010
  • PlayStation Portable Aug 25, 2010
  • PlayStation 3 Feb 01, 2011

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