Halo: Reach Cover

IGDB / 990

Halo: Reach

2010 87 / 100 Shooter
Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes Show full summary

Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series.

World design Linear Game feelChallenging GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the year 2552, humanity is losing its war against the Covenant, an alliance of alien races bent on extermination. The colony world of Reach, the United Nations Space Command's primary military stronghold and home to over 700 million civilians, comes under sudden attack when Covenant forces are discovered on the planet's surface. Noble Six, the newest member of Noble Team, a squad of elite Spartan supersoldiers, joins the fight to defend Reach. As the invasion intensifies and the planet's defenses crumble, Noble Team is entrusted with delivering an artificial intelligence and vital data to the UNSC ship Pillar of Autumn, a mission that demands sacrifice from every member of the squad. One by one, the team gives everything to ensure the ship's escape, carrying with it the last hope for humanity's survival.

Game feelChallenging GameplayCombat-focused Game modeCo-op Game modeMultiplayer GenreShooter ThemeAction ThemeScience fiction ThemeWarfare Traita.i. construct Traitachievements Traitalien invasion Traitaliens Traitartificial intelligence Traitassassination Traitbanshee Traitcamouflage Traitcapture the flag Traitcharacter customization Traitcolor customization Traitcustomization Traitdeath match Traitdifficulty level Traitgames with gold Traitgiant insects Traithologram Traithorde mode Traithunter Traithunters Traitin-game currency Traitin-game map editor Traitinfection Traitinsects Traitinvisibility Traitking of the hill Traitlinear gameplay Traitmatchmaking Traitmotion blur Traitonline multiplayer achievements Traitphantom Traitphoto mode Traitplayer vs player Traitpvp Traitred vs blue Traitscorpion Traitsequel Traitspace Traitspace combat Traitspirits Traitsprinting mechanics Traitsuper soldier Traittank Traitteam deathmatch Traituseable vehicles Traitvehicular combat Traitxbox live Traitxbox live achievements Traitxbox one backwards compatibility Traitzombies

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bungie
Publisher
Microsoft Game Studios
Franchise
Halo
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player, Split screen
Perspective
First person, Third person
Themes
Action, Science fiction, Warfare
03
Wo & wann

Platform releases

  • Xbox One Dec 03, 2019
  • Xbox 360 Sep 14, 2010
  • PC (Microsoft Windows) Dec 03, 2019
  • Xbox 360 Sep 15, 2010

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