Ugh! Cover

IGDB / 11685

Ugh!

1992 79 / 100 Adventure Arcade Plattform
Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS. The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and Vollständige Kurzbeschreibung anzeigen

Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS. The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time. Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks. The Commodore 64 version of the game also features a two player hotseat mode, in which two players compete to finish the level, while the DOS and Amiga versions feature a cooperative simultaneous two player mode. The game keeps tracks of the player's progress using level codes; the codes for single player levels are Christian Death song titles, the two-player codes are song titles by Current 93.

Weltdesign Nicht eindeutig StimmungHorror SpielgefühlAnspruchsvoll GameplayRätsel SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Ugh!: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money.

StimmungHorror SpielgefühlAnspruchsvoll GameplayRätsel SpielmodusMultiplayer GenreAdventure GenreArcade GenrePlattform ThemaAction ThemaComedy ThemaHistorical
16 weitere Tags
GenrePuzzle GenreStrategy ThemaHorror Merkmal8-bit Merkmalcaveman Merkmalcollectibles Merkmaldifficulty level Merkmaldinosaurs Merkmalhelicopter Merkmalhigh score Merkmalmale protagonist Merkmalpixel art Merkmalpop culture reference Merkmalprehistoric Merkmalsingle-screen level Merkmalstone age

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Ugh!: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Bones Park Software Artistic
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Side view
Themen
Action, Comedy, Historical, Horror
03
Wo & wann

Plattform-Veröffentlichungen

  • Amiga 1992
  • Commodore C64/128/MAX 1992
  • DOS 1992

Preise / Shops

Ugh! Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

Auf der Originalplattform prüfen

1 / 5