RoadBlasters Cover

IGDB / 12367

RoadBlasters

1987 69 / 100 Arcade Racing Shooter
The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump s Vollständige Kurzbeschreibung anzeigen

The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert GameplayRennspiel

Detailanalyse / Spielprofil

Alles über RoadBlasters: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.

2 weitere Tags
Merkmalvehicle combat Merkmalvehicular combat

Spielprofil / Klartext

RoadBlasters: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Atari Games, Atari Games
Herausgeber
Tengen, Mindscape, Inc., U.S. Gold, Atari Games
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Action, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Amiga 1988
  • Atari Lynx 1990
  • Sega Mega Drive/Genesis 1991
  • Arcade 1987
  • Commodore C64/128/MAX 1988
  • Nintendo Entertainment System Jan 01, 1990
  • Amstrad CPC 1988
  • ZX Spectrum 1988
  • Atari ST/STE 1989

Preise / Shops

RoadBlasters Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

1 / 5