Into the Eagle's Nest Cover

IGDB / 12616

Into the Eagle's Nest

1986 69 / 100 Adventure Shooter
"Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible. There are eight levels to explore, each with a specific Vollständige Kurzbeschreibung anzeigen

"Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible. There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot. Explosives must be collected, not shot. With limited ammunition, guards everywhere, keys at a premium, and lots of strategic hiding points, an all-guns-blazing approach is less successful than a planned, measured one." --mobygames.com

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Into the Eagle's Nest: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

"Pandora's first game combines the Gauntlet style with the World War 2 setting, and specifically the Eagle's Nest building which is being used by a commander as his HQ. Three Allied soldiers have been captured, and you must infiltrate the facilities, rescue your brave comrades, destroy the building, and salvage as much of the stolen art treasures as possible. There are eight levels to explore, each with a specific mission objective. Some of the paintings are loose, others are in crates which must first be shot. Explosives must be collected, not shot. With limited ammunition, guards everywhere, keys at a premium, and lots of strategic hiding points, an all-guns-blazing approach is less successful than a planned, measured one." --mobygames.com

2 weitere Tags
Merkmalbpjm indexed Merkmalworld war ii - ww2

Spielprofil / Klartext

Into the Eagle's Nest: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Pandora, Pandora
Herausgeber
Mindscape, Inc., Atari Corporation, Pandora
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Action, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • Apple II 1986
  • Atari 8-bit 1988
  • ZX Spectrum 1987
  • Commodore C64/128/MAX 1987
  • Amiga 1987
  • Amstrad CPC 1987
  • DOS 1987
  • Atari ST/STE 1987

Preise / Shops

Into the Eagle's Nest Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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