Redout Cover

IGDB / 13197

Redout

2016 71 / 100 Arcade Racing

Red:Out is developed in Unreal 4. Controlling a nuclear-powered ship hovering about two meters from the ground going over 400 kilometers per hour is no piece of cake. Now imagine doing the same in a vicious curve upside-down, or in a double loop-the-loop. Your ship will never race on rails. Each input will apply a physical force!

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Redout: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A.D. 2560: Humanity moved to Mars and some of Titan’s moons. The most followed and expensive sport is a high-speed racing class employing magnetic hoverships, the fastest humanity has ever engineered: a sport named Red:Out.

4 weitere Tags
Traitanti-gravity racing Traitdigital distribution Traitfuture Traitpax west 2016

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Redout: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
34BigThings
Publisher
34BigThings, Nicalis, Inc.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 02, 2016
  • Nintendo Switch May 14, 2019

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