Fruit Mazes is a simple game for MSX 1, in a 16kb ROM using 16kb of RAM. The goal of the game is to navigate the maze in each stage and pick up all of the fruit in the maze within ten minutes, without touching the walls. It features omnidirectional smooth scrolling, which is not typical of MSX 1 games since hardware scrolling is not a feature of the TMS9918 video chip used in MSX 1 computers. The scrolling is achieved by pre-generating multiple sets of patterns, one set for each vertical scroll offset modulo 8, and by setting the TMS9918 pattern base address correspondingly. The game also has accurate roll-on/roll-off of sprites at all sides of the viewport, achieved by setting the EC bit on every sprite and by pre-generating copies of the sprite patterns with pixels masked out from the right. There are twelve stages, the second set of six stages has narrower corridors.
IGDB / 319521
Fruit Mazes
Fruit Mazes is a simple game for MSX 1, in a 16kb ROM using 16kb of RAM. The goal of the game is to navigate the maze in each stage and pick up all of the fruit in the maze within ten minutes, without touching the walls. It features omnidirectional smooth scrolling, which is not typical of MSX 1 games since hardware scrolling is not a feature of the TMS9918 video chip used in MSX 1 computers. The scrolling is achie Show full summary
Fruit Mazes is a simple game for MSX 1, in a 16kb ROM using 16kb of RAM. The goal of the game is to navigate the maze in each stage and pick up all of the fruit in the maze within ten minutes, without touching the walls. It features omnidirectional smooth scrolling, which is not typical of MSX 1 games since hardware scrolling is not a feature of the TMS9918 video chip used in MSX 1 computers. The scrolling is achieved by pre-generating multiple sets of patterns, one set for each vertical scroll offset modulo 8, and by setting the TMS9918 pattern base address correspondingly. The game also has accurate roll-on/roll-off of sprites at all sides of the viewport, achieved by setting the EC bit on every sprite and by pre-generating copies of the sprite patterns with pixels masked out from the right. There are twelve stages, the second set of six stages has narrower corridors.
Deep dive / Spielprofil
Everything about Fruit Mazes: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
2 weitere Tags
Media / Screenshots
Fruit Mazes screenshots and game world
Game profile / Plain language
Fruit Mazes: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- Nicht angegeben
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Nicht angegeben
Platform releases
- MSX Dec 06, 2024
Official & external links
Prices / Stores
Compare Fruit Mazes prices and deals
Prices never affect your match ranking.
The 36 price sources are now being checked in the background. Product prices found will appear automatically.
Official storefronts