The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.
IGDB / 342173
Ice
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren li Vollständige Kurzbeschreibung anzeigen
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.
Detailanalyse / Spielprofil
Alles über Ice: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
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Spielprofil / Klartext
Ice: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Bennett Foddy
- Herausgeber
- Bennett Foddy
- Franchise
- Eigenständig
Spielprofil
- Modi
- Single player
- Perspektive
- Side view
- Themen
- Nicht angegeben
Plattform-Veröffentlichungen
- Web browser Q4 2015
Offizielle & externe Links
Preise / Shops
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Offizielle Shops