Ice Cover

IGDB / 342173

Ice

2015
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren li Vollständige Kurzbeschreibung anzeigen

The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Ice: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.

2 weitere Tags
Merkmalphysics Merkmalphysics-based

Spielprofil / Klartext

Ice: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Bennett Foddy
Herausgeber
Bennett Foddy
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Web browser Q4 2015

Preise / Shops

Ice Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

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