The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.
IGDB / 342173
Ice
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren li Show full summary
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink. Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.
Deep dive / Spielprofil
Everything about Ice: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Ice: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Bennett Foddy
- Publisher
- Bennett Foddy
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Side view
- Themes
- Nicht angegeben
Platform releases
- Web browser Q4 2015
Official & external links
Prices / Stores
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