You are a mad scientist designing viruses in a laboratory. You create a sequence of instructions such as move, rotate/turn, divide, eat, clone, jump, dash, or acid. Once the sequence is built, the virus executes it automatically in the arena. The goal is territorial domination: your virus had to cover more of the field than the enemy virus by destroying or outgrowing it. The core gameplay loop is: you program the virus, watch it behave, then go back to tweak the sequence if it failed. There are three main modes: training missions, duels between your own viruses, and online duels. The training campaign has missions of increasing difficulty, where you can unlock more actions as you beat enemy viruses.
IGDB / 408938
Survivium
You are a mad scientist designing viruses in a laboratory. You create a sequence of instructions such as move, rotate/turn, divide, eat, clone, jump, dash, or acid. Once the sequence is built, the virus executes it automatically in the arena. The goal is territorial domination: your virus had to cover more of the field than the enemy virus by destroying or outgrowing it. The core gameplay loop is: you program the vir Vollständige Kurzbeschreibung anzeigen
You are a mad scientist designing viruses in a laboratory. You create a sequence of instructions such as move, rotate/turn, divide, eat, clone, jump, dash, or acid. Once the sequence is built, the virus executes it automatically in the arena. The goal is territorial domination: your virus had to cover more of the field than the enemy virus by destroying or outgrowing it. The core gameplay loop is: you program the virus, watch it behave, then go back to tweak the sequence if it failed. There are three main modes: training missions, duels between your own viruses, and online duels. The training campaign has missions of increasing difficulty, where you can unlock more actions as you beat enemy viruses.
Detailanalyse / Spielprofil
Darum geht es.
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
Medien / Screenshots
Die Welt im Blick.
Spielprofil / Klartext
Alles Relevante. Ohne Wiki-Wüste.
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Little Worlds Studio
- Herausgeber
- BulkyPix
- Franchise
- Eigenständig
Spielprofil
- Modi
- Multiplayer, Single player
- Perspektive
- Bird view / Isometric
- Themen
- Sandbox
Plattform-Veröffentlichungen
- iOS Dec 07, 2010
Offizielle & externe Links
Preise / Shops
Erst vergleichen. Dann entscheiden.
Preise beeinflussen niemals die Trefferrangfolge.
Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.
Offizielle Shops