HyperZone Cover

IGDB / 42608

HyperZone

1991 Shooter

Hyper Zone plays like a cross between a racing game and shooter. The object of the game is to navigate each level while shooting enemies and earning points, until finally an encounter with a boss ends each level. After enough points are acquired, the player earns an "extend" and his or her ship is upgraded in the next stage. The player's ship can receive up to six upgrades.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about HyperZone: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the year 2089, Earth has become unable to support life due to humankind's ignorance. The Earth Council has turned their attention to the asteroid belt between Mars and Jupiter - a place virtually untouched by civilization. But a hostile race of cybernetic beings has taken up residence there, and if humankind is to survive, the infestation must be eradicated...

4 weitere Tags
Traitboss fight Traithigh score Traitrail shooter Traitshoot 'em up

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

HyperZone: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
HAL Laboratory
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Super Famicom Aug 31, 1991
  • Super Nintendo Entertainment System Oct 01, 1991
  • Super Nintendo Entertainment System 1992

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