Lost in Shadow Cover

IGDB / 4980

Lost in Shadow

2010 75 / 100 Adventure Plattform Puzzle
"Lost in Shadow" (released as "A Shadow's Tale" in Europe/Australia and as "Kage no Tou" in Japan) is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. It was also released for Wii U via Nintendo eShop in 2016. Lost in Shadow is played largely in the background of t Vollständige Kurzbeschreibung anzeigen

"Lost in Shadow" (released as "A Shadow's Tale" in Europe/Australia and as "Kage no Tou" in Japan) is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. It was also released for Wii U via Nintendo eShop in 2016. Lost in Shadow is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the three-dimensional world and briefly interact with the objects themselves as opposed to simply their shadows.

Weltdesign Nicht eindeutig GameplayRätsel

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The game starts with a boy imprisoned and seemingly suspended in mid air. A stranger enters and strikes at the boy with an odd looking sword. Oddly, this does not harm the boy but it does sever the connection between him and his shadow, which the stranger throws from the tower. In the story the player takes the role of the shadow as it works its way through the tower to the top. During this journey the player must stay in the shaded areas and can, for the most part, only interact with the shadows of things and not things themselves. In this quest the player is aided by 'Spangle', a sylph who can sometimes usefully change the angle of light - thus changing the shadows of objects and thus making impossible jumps achievable and unreachable objects accessible.

GameplayRätsel GenreAdventure GenrePlattform GenrePuzzle ThemaAction
3 weitere Tags
Merkmalminimalism Merkmalpax prime 2010 Merkmalpuzzle platformer

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Alles Relevante. Ohne Wiki-Wüste.

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Hudson Soft
Herausgeber
Mindscape, Konami
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Wii Jul 22, 2010
  • Wii Jan 04, 2011
  • Wii Oct 08, 2010
  • Wii U Jun 28, 2017
  • Wii U Oct 27, 2016
  • Wii U Jul 21, 2016
  • Wii Oct 15, 2010

Preise / Shops

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Preise beeinflussen niemals die Trefferrangfolge.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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