Lost in Shadow Cover

IGDB / 4980

Lost in Shadow

2010 75 / 100 Adventure Platform Puzzle
"Lost in Shadow" (released as "A Shadow's Tale" in Europe/Australia and as "Kage no Tou" in Japan) is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. It was also released for Wii U via Nintendo eShop in 2016. Lost in Shadow is played largely in the background of t Show full summary

"Lost in Shadow" (released as "A Shadow's Tale" in Europe/Australia and as "Kage no Tou" in Japan) is a puzzle platforming video game developed for Nintendo's Wii console by Hudson Soft. It was released in Japan in July 2010, in Australia and Europe in October 2010, and in North America in January 2011. It was also released for Wii U via Nintendo eShop in 2016. Lost in Shadow is played largely in the background of the game environment as the player controls a boy's shadow, which must climb the shadows of a tall tower, rife with puzzles and enemies. He is accompanied by a sylph that can alter the direction of the foreground light sources, altering the alignment of shadows upon which he climbs. There are times in the game when the boy is able to materialize into the three-dimensional world and briefly interact with the objects themselves as opposed to simply their shadows.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Lost in Shadow: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game starts with a boy imprisoned and seemingly suspended in mid air. A stranger enters and strikes at the boy with an odd looking sword. Oddly, this does not harm the boy but it does sever the connection between him and his shadow, which the stranger throws from the tower. In the story the player takes the role of the shadow as it works its way through the tower to the top. During this journey the player must stay in the shaded areas and can, for the most part, only interact with the shadows of things and not things themselves. In this quest the player is aided by 'Spangle', a sylph who can sometimes usefully change the angle of light - thus changing the shadows of objects and thus making impossible jumps achievable and unreachable objects accessible.

GameplayPuzzles GenreAdventure GenrePlatform GenrePuzzle ThemeAction
3 weitere Tags
Traitminimalism Traitpax prime 2010 Traitpuzzle platformer

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Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Lost in Shadow: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Hudson Soft
Publisher
Mindscape, Konami
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Wii Jul 22, 2010
  • Wii Jan 04, 2011
  • Wii Oct 08, 2010
  • Wii U Jun 28, 2017
  • Wii U Oct 27, 2016
  • Wii U Jul 21, 2016
  • Wii Oct 15, 2010

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