Backbreaker Cover

IGDB / 5496

Backbreaker

2009 69 / 100 Sport
Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electro Vollständige Kurzbeschreibung anzeigen

Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also criticized for its weak online play, poor passing game, and lack of depth in single-player modes. After the reviews, the passing game was adjusted by the greathouse patch. The Xbox 360 version of the game received an overall rating of 54% from review aggregator Metacritic, while the PlayStation 3 version received a 58%. The iOS and Android version was given a rating of 4.5 out of 5 stars by Touch Arcade. A patch released on 6 August 2010, alleviated many of the issues critics had with the game upon release and included upgrades such as: improved AI, new play books and an enhanced replay feature.[1]

Weltdesign Nicht eindeutig SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Backbreaker: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also Vollständige Beschreibung anzeigen

Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also criticized for its weak online play, poor passing game, and lack of depth in single-player modes. After the reviews, the passing game was adjusted by the greathouse patch. The Xbox 360 version of the game received an overall rating of 54% from review aggregator Metacritic, while the PlayStation 3 version received a 58%. The iOS and Android version was given a rating of 4.5 out of 5 stars by Touch Arcade. A patch released on 6 August 2010, alleviated many of the issues critics had with the game upon release and included upgrades such as: improved AI, new play books and an enhanced replay feature.[1]

SpielmodusMultiplayer GenreSport ThemaNon-fiction
14 weitere Tags
Merkmalachievements Merkmalamerican football Merkmalbada Merkmalcustomizable characters Merkmalcustomization Merkmaldigital distribution Merkmalfootball Merkmalgames on demand Merkmalonline multiplayer achievements Merkmalplaystation trophies Merkmalpolygonal 3d Merkmalsoccer Merkmaltouchdown Merkmaltraining mode

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Backbreaker: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
NaturalMotion
Herausgeber
505 Games
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspektive
Third person
Themen
Non-fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Android May 05, 2010
  • PlayStation 3 Jun 01, 2010
  • PlayStation 3 Jun 25, 2010
  • iOS Sep 29, 2009
  • Xbox 360 Jun 01, 2010

Preise / Shops

Backbreaker Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

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