Backbreaker Cover

IGDB / 5496

Backbreaker

2009 69 / 100 Sport
Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electro Show full summary

Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also criticized for its weak online play, poor passing game, and lack of depth in single-player modes. After the reviews, the passing game was adjusted by the greathouse patch. The Xbox 360 version of the game received an overall rating of 54% from review aggregator Metacritic, while the PlayStation 3 version received a 58%. The iOS and Android version was given a rating of 4.5 out of 5 stars by Touch Arcade. A patch released on 6 August 2010, alleviated many of the issues critics had with the game upon release and included upgrades such as: improved AI, new play books and an enhanced replay feature.[1]

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Backbreaker: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also Show full description

Backbreaker is an American football video game, developed by British technology developer NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. One of its highlights is the use of Euphoria, a game animation engine that determines animations dynamically rather than depending on canned animations. Backbreaker does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its Madden series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings". NaturalMotion announced Backbreaker in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. Backbreaker received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was also criticized for its weak online play, poor passing game, and lack of depth in single-player modes. After the reviews, the passing game was adjusted by the greathouse patch. The Xbox 360 version of the game received an overall rating of 54% from review aggregator Metacritic, while the PlayStation 3 version received a 58%. The iOS and Android version was given a rating of 4.5 out of 5 stars by Touch Arcade. A patch released on 6 August 2010, alleviated many of the issues critics had with the game upon release and included upgrades such as: improved AI, new play books and an enhanced replay feature.[1]

14 weitere Tags
Traitachievements Traitamerican football Traitbada Traitcustomizable characters Traitcustomization Traitdigital distribution Traitfootball Traitgames on demand Traitonline multiplayer achievements Traitplaystation trophies Traitpolygonal 3d Traitsoccer Traittouchdown Traittraining mode

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Backbreaker: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
NaturalMotion
Publisher
505 Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • Android May 05, 2010
  • PlayStation 3 Jun 01, 2010
  • PlayStation 3 Jun 25, 2010
  • iOS Sep 29, 2009
  • Xbox 360 Jun 01, 2010

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